Software Engineer - UGX - Platform
6 days left
- Employer
- Electronic Arts (EA)
- Location
- Orlando, Florida
- Salary
- Open
- Posted
- Oct 15, 2024
- Closes
- Dec 14, 2024
- Ref
- 186128#OJ-ElectronicArts.2
- Industry
- Technology
- Category
- Engineering, IT
- Workplace
- In-Office
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Software Engineer III - Platform Technology - Integrated Content
The EA Digital Platform (EADP) organization powers the global EA ecosystem. We provide the foundation for all of EA's incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We're behind the curtain, making it all work together.
For this role, you will report to a Senior Engineering Manager and get exposed to many technologies. You'll join the Integrated Content team at the center of our User-Generated Experiences (UGX) technology for moderating, enriching and distributing player driven content. You'll engage with different EADP service teams and game teams around the globe to provide outstanding innovation and performance for our upcoming top games.
Responsibilities:
- Develop dynamic, responsive, and resilient systems using Java and Scala, ensuring high performance and innovation for our games.
- Collaborate closely with team members, internal customers, and cross-functional teams to gather requirements, and contribute to technical design documents, ensuring clarity and feasibility.
- Employ excellent problem-solving skills to navigate iteratively changing requirements during the development process.
- Identify gaps in existing systems or processes and present them to team lead.
- Design, implement and maintain complex systems and features end-to-end.
- Coach and support more junior team members.
- Work in partnership with service teams and game development teams to identify and implement solutions and workflow enhancements.
- Contribute to the implementation, maintenance, and evolution of automated testing across a distributed service stack, ensuring reliability and quality.
- Provide support to manage and resolve integration issues and live incidents, ensuring smooth operations and game experiences.
Qualifications:
- 6+ years professional experience programming back-end services.
- Have owned the development, delivery and maintenance of complex systems in production environments.
- Embrace continuous learning and continuous improvement.
- Exposure to a variety of programming paradigms, including both imperative and functional programming languages, demonstrating versatility and a willingness to learn.
- Experience with Java, Scala, Kotlin, JavaScript/Node, Clojure
- Experience deploying and maintaining virtual infrastructure (e.g. AWS, ECS, Terraform).
- Ability to work effectively within a team in an agile and iterative development environment, showcasing adaptability and collaborative skills.
- Ability to drive technical solutions end-to-end
- Strong communication skills, both written and verbal, capable of conveying complex technical concepts in a clear and understandable manner.
- You are a motivated individual with a passion for gaming and technology, eager to learn and grow within the field of software engineering.
Ceci ne s'applique pas au Québec.
COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
• California (depending on location e.g. Los Angeles vs. Sacramento):
º $140,700 - $204,700 USD Annually
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $125,300 - $204,700 USD Annually
• Jersey City, NJ :
º $164,800 - $204,700 USD Annually
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $131,000 - $174,800 USD Annually
• Washington (depending on location e.g. Seattle vs. Spokane):
º $125,300 - $198,100 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $115,100 - $161,200 CAN Annually
Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.